SynopsisDarkness casts upon the land of Hyrule, where evil lurks around every corner. The peaceful borderlands are in danger and only the powers of one man/creature can defeat such gloom. Link, a young farm boy, is destined to save the kingdom from such tragedy. After being directed by the mayor to attend the Hyrule Summit, Link sets off for the Twilight Realm. Upon his arrival, he transforms into a wolf and is captured. With the magical help of Midna, a mysterious being, Link is set free and off to battle against foul creatures.Besides his trusty sword and shield, Link fights his opponents on horseback with a bow and arrow. Maze-like puzzles stand between Link and the peace of the land, so wits must be sharp to discover hidden weapons and items. As you ride into combat against challenging enemies, your bravery will be tested and a new legend will be born. Use the power and unique control of the Wii Remote and Nunchuk controller for precise aiming, special sword attacks, shield shoves and even fishing.
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I picked up Twilight Princess on the very first day of the Wii's release and I was very anxious to get my hands on it. I absolutely loved all the Zelda games before it. I played it for a little while and then I stopped because I wanted to play the rest after I received my component cables so I could play in 480p. Good move, because it definitely looked better in 480p. The controls were great, the puzzles were fun, however, I couldn't help but notice how last generation the game looked. I mean I know the game was meant to be released for the gamecube but I was hoping for some more polish to the wii version. Also, the bosses looked nice but they were too easy. The game overall was fairly easy, except for a few puzzles that you really had to think about. The storyline was nothing spectacular either. Most of the characters you meet along the way weren't developed as much as you wanted them to be...you don't really feel a connection with them throughout the game except for Midna, who was very well developed. I think they should've spent more time on developing a connection to Link because I barely even remember some of the other characters in the game now. A lack of voice acting also left this game in the last generation. I don't care if Link doesn't talk but they could've easily made the other characters say something. Overall, I couldn't put the controller down because I was having a blast playing this game. The pacing of the game was done pretty well. The puzzles were great, but a lack of next gen characteristics made me fall short of giving this game 5 stars.