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Clearlysaneguy
 
 
 
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    August 3, 2018
  • Last review
    February 27, 2019
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Clearlysaneguy's Reviews
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Play your favorite video games with this PlayStation 4 DualShock controller. The microUSB port lets you keep it charged and ready to use, and the trigger buttons and controls deliver immediate response on even the most challenging games. This PlayStation 4 DualShock controller has an internal speaker for realistic close-up sound.
 
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5 out of 5
5
The most stable controller for the system.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
All the knockoffs I have used two problems usually persist. None of them have working sound jacks for headphones or the touchpad doesn't work. The official controller is best for the system.
I have definitely seen multiple improvements with these new PS4 controllers over the older ones. The battery lasts a lot longer, the thumbsticks are more rugged and have a better grip on them, L2 and R2 buttons are more springy (a good thing), and the thumbsticks also feel way smoother when moving them around. Other things I have noticed is that the buttons are now grey like the throwback controller and there is now a light on the touchpad. Although the last gen controllers are still pretty good, I would definitely recommend the new gen controllers for only $10 more.
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I would recommend this to a friend!
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Broaden the content you enjoy on your PlayStation system with this convenient $20 PlayStation Network Card. Use the card to purchase downloadable games, game add-ons, full-length movies, TV shows and other content that you can play or view on your PlayStation 4, PlayStation 3 or PS Vita.
 
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5 out of 5
5
$20 PSN card the staple when buying $20-$40 DLC.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
Great for buying $20-$40 DLC and games during the PSN deep discount sales. Best Buy delivers quickly as well usually 10-30 minutes anytime during the day.
Mobile Submission: False
I would recommend this to a friend!
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Rogue agent Rico Rodriguez journeys to Solis, a huge South American world home of conflict, oppression and extreme weather conditions. Strap into your wingsuit, equip your fully customizable grappling hook, and get ready to bring the thunder.
 
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3 out of 5
3
The definition of Good and Bad game.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
Just Cause 4 is arguably the most fun 3rd person shooter just out of the sheer absurdness and chaotic nature of the game itself. Just go around and destroy everything in the most creative ways you can think of. Your tether now has tons of mods that you can add on so there are even more ways to destroy things in this game. There's really no story, just go out in the world and wreck havoc.
The game is naturally repetitive. 'Go here and kill everybody and destroy everything, go here and kill everybody and destroy everything, go here and do it again x100'. It's fun at first as I've said, but it does get old fast. There's very little other gameplay aspects to this game. The wingsuit challenges are back (and are easier now, thank god. JC3's wingsuit challenges were infuriatingly hard), speed challenges and then there's these tomb challenges (obvious nod to Square Enix's other series, Tomb Raider) where you have these short little puzzle challenges to figure out. Nothing crazy but they're good for a quick change of pace.
The controls are really good and feel really fluid. You can seamlessly switch from the grappling to the parachute to the wingsuit and back again and it makes traversing the world fun. The gun play and tether system is also really nice and easy to control. I feel like the vehicle mechanics have been improved. The cars are easier to handle. I know that was a big complaint with the last Just Cause. Apparently, this game was built on a whole new engine and it almost doesn't feel like it except when you look at the graphics.
The graphics are pretty terrible. Most of the time, the game is so chaotic that you're not even paying attention to the graphics and they make no difference to the core gameplay itself. However, if you just stop and pan around with the camera while you're standing still. Oh my, this game is a blurry, pixelated mess. But like I said, you only really notice it when you're standing still and this game is not Red Dead Redemption 2 and you're not standing still very often. You'll most notice it during cutscenes which are just bad in general (it is Just Cause after all, it's not supposed to have a good story or engrossing cutscenes) but the cutscenes look like in early PS3 and that is no exaggeration.
I mention graphics last because I'm not one to have graphics hold so much weight. It's totally aesthetic and does not effect the gameplay itself. I'm sure they'll patch it over time to make it look better. JC3 looked great but I remember it having some serious frame rate drops to the point where the game becomes a slide show. I don't know if they ever fixed that but something like that does hamper the gameplay experience. Luckily, JC4 doesn't have that but they severely downgraded the graphics to compensate in this new engine.
It improves in some areas over JC3 while downgrading in other areas. I like all the modifications they added to the tethering system and the improved physics to allow to allow more craziness and creative destruction which is always good. I also like the huge and varied map. I don't like that the gameplay is still pretty stagnant and repetitive and the graphics could definitely be better.
Mobile Submission: False
No, I would not recommend this to a friend.
+1point
1of 1voted this as helpful.
 
Sorey is a young, curious adventurer. Long ago, legends foretold that he would become the savior of all the citizens of this realm. When two nations begin fighting for domination, the fate of the world lies with Sorey. With the help of Lailah, the Lady of the Lake, who guards the Sacred Blade, as well as his best friend Mikleo, Sorey will soon discover a powerful force rising in the shadows. Are you ready to embark on an all-new adventure through a fantasy world filled with magic, knights, dragons and mystery?Travel to a thrilling fantasy world, as two nations vie for supremacy in an exciting all-new adventure with Tales of Zestiria. Step into the role of Sorey, an inquisitive young adventurer, who has been tasked with becoming the Shepherd ~ the one foretold by legends to become the savior. Explore this new medieval fantasy world that combines cues from classic literature and unbelievable expansive environments. Enjoy rich gameplay that seamlessly transitions between exploration and real-time battles. Utilize the Fusion Battle System to combine two characters to strategically take down vicious enemies and achieve victory. Fight to save the world in the Tales of Zestiria.
 
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4 out of 5
4
A fun Tales game from the past five years.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
Great game. The story is interesting from the first act and it keeps adding new characters every few hours, so the gameplay feels fresh all the time. The mechanics are easy to understand but hard to master, so you never miss a chance to get bored and there is a huge variety of maps, levels and enemies. As a good JRPG, Zestiria. offers a very decent number of hours and, unlike in other games, the anime style fits perfectly with the tone of the game.
My only gripe is leveling does not give you vastly superior stats but instead you must learn how the equipment works to tweak your stats, which you will not probably understand till a second playthrough.
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I would recommend this to a friend!
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A power struggle begins in a civilization dependent on an ancient technology, the blastia, and the Empire that controls it. The fates of two friends traveling separate paths intertwine in an epic adventure that threatens the existence of all. Celebrating its 10th anniversary, Tales of Vesperia is one of the most beloved entries in the "Tales of" series and returns with beautifully remastered full HD graphics, never before seen characters, expanded story, and much more!
 
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5 out of 5
5
Terrifically translated PS3 Tales game.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
Most people already know about Vesperia, as it is highly regarded as the best in the series. I will start off by saying this is the same version that was featured on the PS3 in 2009, only this time around it is fully translated, without the need of a the "Fan Translation Patch" that only a people with a hack PS3 and Vesperia eboot could use.
Vesperia still has a remarkable charm and has aged extraordinarily well, and also happens to be my favorite in the series. The world map, great combat, soundtrack, art direction, bosses, robust content, the cast, just everything, makes for a well rounded experience. If you have never played Vesperia, but have played some of the newer Tales games, I will say that while the combat does not feel to dated, some of the newer Tales games have perfected the combat, so it may feel a little stiff to some.
No matter how much we try to give Vesperia justice and talk about the great things, we are talking about a game
that is 10 years old. However, even with that being said, I think that the combat only falls behind Xilla 2 and
Hearts R, mostly do the the aerial combat not being as versatile. With all that aside, it still stands the test of time.
I will try to list all the added content not found in the 360 version. As someone who has played the PS3 and 360 version, I will say that there is a "profound" difference, and that the upgrade is more than worth it. Also lets not forget to mention that for the first time ever, dual audio has been added!
-Features full voice acting which is almost double the size of the original script.
-Features various new characters such as Flynn and Patty.
-New mini-games such as a racing mini-game for Repede.
-New subplots, skits and main game quests as well as side quests.
-New songs added to the games soundtrack.
-Remodeled towns and new towns and dungeons.
-New bosses such as the Sword Dancer from previous Tales games and others.
-Players are able to replay boss fights at Nam Cobanda Isle.
-Higher Overlimit levels up to 8.
-More Mystic Artes including a Dual Mystic Arte with Yuri and Flynn.
-New artes, skills and equipment for characters.
-The "Artes Ball" which allows an additional 8 Artes shorcuts to be assigned.
-Features a wide variety of new character costumes.
-Includes a scene-skip feature and ability to pause anime cutscenes.
-Added Team Arena in the Coliseum which also has new battles and modes.
-Can now run around the world as Repede.
-Improved AI.
-New Attachments.
-New grade shop options to retain Fell Arm Kills.
-More trophies.
Mobile Submission: False
I would recommend this to a friend!
+1point
1of 1voted this as helpful.
 
Sony $20 PlayStation Store Cash Card:Enjoy more content on your PlayStation with this $20 PlayStation Store Cash Card. Use the card to purchase downloadable games, game add-ons, full-length movies, TV shows and other content to play or view on your PlayStation. With exclusive downloadable games, additional content and a huge selection of high-definition full-length movies and TV shows, the PlayStation Network has plenty of options to keep you entertained.
 
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Customer Rating
5 out of 5
5
$20 PSN card the staple when buying $20-$40 DLC.
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
I use these cards when buying DLC but also when PSN store has deep discount sales on full games. Can't beat Best Buy for quick delivery times.
Mobile Submission: False
I would recommend this to a friend!
0points
0of 0voted this as helpful.
 
Only at Best BuyPut this 19-inch Insignia LED TV in a bedroom to enjoy movies comfortably. Its built-in DTS sound technology delivers clear, natural audio with powerful bass, and its 720p HD resolution provides a crisp, colorful picture. This Insignia LED TV has two HDMI inputs for connecting game consoles or a digital receiver.
 
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5 out of 5
5
Great monitor/ TV for $70.00
on January 19, 2019
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
This monitor has great resolution while only being 1080p. Perfect size for a dual or triple monitor setup for PC and the price is nice too.
Mobile Submission: False
I would recommend this to a friend!
0points
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Write your own epic odyssey and become a legendary Spartan hero. Forge your destiny in a world on the brink of tearing itself apart. Influence how history unfolds in an ever-changing world shaped by your choices.
 
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3 out of 5
3
Sometimes unfair but good Gear mechanic.
on October 28, 2018
Posted by: Clearlysaneguy
from On planet Earth in Los Angeles
Verified Purchase:Yes
Firstly, I've completed every Mega Man games and I think the series has definitely has never gotten stale in my opinion.
The Mega Man series has always been known for its difficulty, but one of the things I always loved about the series is most of the games was its fairness when it came to being difficult. This meant either more checkpoints as the series evolved, or short levels like the older titles. This gave the player the opportunity to learn the levels without punishing them and the bosses waiting at the end were usually pretty quick and easy to beat provided you had the right weapon to exploit their weakness.
Now we come to 11 where the series has had its first major overhaul with the addition of the gear mechanics. This takes some adjusting too as you'll quickly find you NEED to use the speed gear to get past many obstacles. However, this leads to one problem I have with the game which is that at times, it feels more akin to a sometimes punishing puzzle platformer than a standard run and gun Mega Man game.
Rather than just continuing to run, jump, shoot , and find the right weapon or sub-weapon (Rush Adaptors...etc.) to quickly pass a certain enemy or sub-boss, I sometimes found myself having to stop and figure out how to proceed forward, and other times being forced to move forward without having this chance and just dying over and over while I figure it out. The reason for this is my next problem which is the LENGTH of levels. They just feel too long under the standard Mega Man rules. A single checkpoint in the middle is not enough when the levels are this long and complex. Thankfully, casual mode gives you more lives and checkpoints, but you do miss a few trophies if you ever have to continue and since you didn't complete the game on normal.
I really like the art style of this game which feels like a cartoon come to life, not so much as 8, which I hope Capcom explores the art style and music again in a future MM title. The design of everything is just spot on and I really love the creativity on display as well as the fact that this feels like it has an actual story. The music however is not as creative as in past MM titles. No tunes in 11 stand out as in 2, 3 and especially 8. The controls are smooth and responsive as they should be in any good Mega Man game and this helps to offset the difficulty of some levels (as does the store which has a lot of helpful items to allow the game to be as hard or easy as you choose to make it).
All in all, I really like this game, but its not perfect. For some odd reason the first level seems to be one of the hardest in the game and the lack of checkpoints on normal considering the length of the levels feels like an oversight (if you want less checkpoints, that should be what Hard difficulty is for). I'd say if Casual was actually the Normal setting, a lot of my issues would be invalid, however perhaps they're invalid anyway since you can choose how hard you want to make this game. If I'm just ignoring the difficulty settings though and focusing on what's there, this is definitely one of the better Mega Man games, possibly just below 2, 3, 4 and 8 in my opinion.
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I would recommend this to a friend!
-79points
1of 81voted this as helpful.
 
Experience everything the Mega Man franchise has to offer with the Mega Man X Legacy Collection 1 + 2 for PlayStation 4. This collection features all the excitement from the previous titles plus new modes, battles and bosses. Featuring an animated prequel film, the Mega Man X Legacy Collection 1 + 2 provides a new look at the evil Sigma's origins.
 
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4 out of 5
4
Good collection for X fans.
on August 3, 2018
Posted by: Clearlysaneguy
Verified Purchase:Yes
The collection comes on two discs. The first Legacy collection has the first four games on it while the second Legacy Collection has the latter four. Ironically this also splits the series by its highest and lowest points. In Legacy Collection Vol. 1 players get to experience the first four Mega Man X games and these are all a treat. What separated Mega Man X from the classic series were the number of gameplay elements included. X has a wall jump that allows him to scale walls and in each game he can also find four different capsules that will enhance his legs, helmet, arm canon and armor. Each game of the original four slowly builds upon the foundation of the previous. In the first X game, for example, X gets boots that simply let him dash, but in the second game they allow him to dash in mid-air, while in the third game they allow him to dash upwards and fourth game they allow him to hover temporarily. Playing the original four games shows how dedicated they were to building up on new ideas throughout. And while X2 and X3 are great sequels, they don't quite have the same magic as the first one.
Mega Man X4 however, allows the player to fully play as Zero for the very first time, introducing a whole new experience to the entire design. Playing as Zero encourages players to think differently about how they play Mega Man X as he uses his Z-Sabre which means he needs to be more up close and personal with enemies. And in Mega Man X4 every stage is designed for X and Zero to be able to do collecting everything. The game favors no one hunter over the other, which is something that cannot be said once we move onto Legacy Collection 2.
Mega Man X5 is when the series begins a slight decline. Instead of building on what the first four games establish it tries for more things to add to the formula that feel more gimmicky than actually building upon a foundation. The next couple of games to follow do the same thing. In X5's case it's adding a countdown timer to increase the sense of urgency and a Sigma Virus that when infected enough will sap away your health (unless you're Zero then you recover health). If anything, Mega Man X5 is certainly the most plot heavy of all the Mega Man X games, but where as X4 went for a more balanced approach in Level Design, X5 tends to leave things to be desired. Mega Man X5 is the game which begins to introduce aspects that feel more trial and error than skill based. In particular getting all of the capsules for X is very different this time. While the addition to switch between X and Zero between stages is welcome that's about the only change to X5 that seemed to be great. The biggest and most annoying change are the capsules. X now has two armors he can use but in order to equip them the armor has to be complete first. So you can find the leg upgrade, but it means nothing without completing the armor. Mega Man X5 feels ambitious but it's also where the series begins to stumble.
And depending on who you ask, Mega Man X6 or X7 is the absolute worst. For me personally X7 is the lowest point, but this doesn't mean X6 is without problems. In fact X6 has the biggest issues of the side scrolling games. The level designs here are horrible. And much like Mega Man X5, a lot of the levels are designed more with X in mind than Zero. The gimmick in Mega Man X6 is that stages can change based on "nightmares." So one moment you enter and the stage might be normal but you could enter one stage and suddenly all the lighting goes out except for specific lighting that tends to move giving you brief glimpses of your situation. You might also get bugs that block your shot or big hulking metal blocks that suddenly come in your way. The bombardment of enemies doesn't help the situation. And it's worth special mention that Mega Man X6 is often known as the game rushed through development and it shows. The localization is absolutely awful and painful to read and this is one of the Mega Man games where there are spikes. Everywhere. It's easy to suffer cheap deaths in Mega Man X6, but even worse is that they bring back the capsule gimmick from X5. The sixth installment feels like a mess. It's even a steep drop from Mega Man X5.
And then there's Mega Man X7 which is probably the steepest drop of them all. Going into 3D for the first time the stages are painfully slow going and nothing seemed designed around the 3D in these stages. Many enemies you can just run around, but more than that there just isn't much going on in these stages. The seventh installment also introduced Axl who quickly annoyed fans in the initial 2003 release. Mega Man X7 is more boring than anything else. It's perfectly reasonable why some fans find X6 so blistering to the series, but X7 not only has poor level design and is boring, but it takes a while before the player actually gets to play as X. For the longest time you're using Axl and Zero and while they're fine in and of themselves it's strange that you have to rescue a certain number of repolids just to use X and by the time you can use him he'll be severely under powered. This was a problem in Mega Man X5 and X6 as well... that it was easy for your characters to become unbalanced and to quickly favor one over the other.
Yet the problems of Mega Man X6 and X7 are.. mostly washed away by the time we get to X8. X8 still does the capsule thing but now you can equip armor pieces without having to have the whole armor. You can play as X, Axl and Zero and send two into any level and tag team. The game is side scroller in 2.5D so no more awkward 3D stages where you can simply run around enemies. The growth system is now an item shop so that you don't get haphazard imbalances with characters. X8 was overall a fitting recovery for the series, although some of its level design still relies heavily on trial and error and an overuse of spikes for challenge. At the very least it's the point where the series begins looking up. Nevertheless a lot of what Mega Man X8 does would, ideally, be the place to take the series next. The story is more focused, the voice acting isn't even bad (it's still not great, but it's leagues above what came before) and Axl is a lot more improved that you're not going to hate him so much and he transitions very well to the 2D stylings.
Needless to say the first four games are better games overall and while the series loses steam in the middle it does regain quite a bit of ground by the time it's all over. While X6 and X7 are probably not really the best games in the series, they hardly take away from how good the other games in the series are. However, because of some of the design in these games there are some curious omissions to this collection that are worth addressing. In particular, the Legacy Collections for the classic series allowed players to have save states (or checkpoint saves in Legacy Collection 2) to ease some of the pain of playing through the classic installments. They were welcome. The X Legacy Collection doesn't do this. And for games like Mega Man X6 where difficulty is so imbalanced it would've definitely been helpful to have some kind of save state feature. Instead the games offer a rookie mode where you are almost invincible during your playthrough. This rookie mode is far more pronounced past X3 where from X4 and onward you can fall in pits without penalty and where stepping on spikes will do an enormous amount of damage rather than kill you instantly. It's great for newcomers, but doesn't always help with some of the problems faced with level design. Particularly level designed that hasn't aged well (such as the level design in X6).
While playing you can also change the aspect ratio to the original or have it stretched to fit wide screen displays (though the games look awful when stretched out). You can also filter the games to imitate older televisions or to let you have pixilation if you so choose. Personally the games actually looking really good when they're smoothed out. Mega Man X7 and X8 in particular actually look a whole lot better now than they did in the original releases on Playstation 2.
At the very least, though, both collections do include an extensive art gallery and you can listen to all kinds of music across all eight games. The art gallery is far more rewarding, however, because not only do you get to see a lot of behind the scenes stuff, but you also get some information on the story, characters and the like. And there is a lot of art to look at and by completing each game you can unlock a little more. There's also "The Day of Sigma," which was originally included in the remake of the first Mega Man X on PSP. This story serves as a prologue to the events of Mega Man X and it's an amazing short to watch. As far as bonus content is concerned, there's a bit here for you to look at.
Lastly there is the X-Challenge which puts you up against two Mavericks at the same time from any of the first six Mega Man X games. Each "stage" consists of three battles and prior to each stage you can select three weapons. You then go into battle and it's not over until both Mavericks are defeated. The idea of X-Challenge seems cool, but this is mostly something worth spending a small amount of time in. While it can be interesting to
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I would recommend this to a friend!
+8points
9of 10voted this as helpful.
 
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